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Named after Ernst Zermelo.
Etymology from Wiktionary, CC BY-SA 4.0.
Today it means: A theorem about finite two-person games of perfect information in which the players move alternately and chance does not affect the decision-making process. It states that if the game cannot end in a draw, then one of the two players must have a winning strategy, i.e. force a win. Full definition →
Named after Ernst Zermelo.
Etymology from Wiktionary, CC BY-SA 4.0.