The story
Coined by ethicist Morgan Luck in 2009.
Etymology from Wiktionary, CC BY-SA 4.0.
Today it means: An ethical paradox commonly held by video game players that virtual acts of murder, but not virtual sexual acts depicting children, in video games are morally justified because they do not directly affect people in real life. Full definition →
Coined by ethicist Morgan Luck in 2009.
Etymology from Wiktionary, CC BY-SA 4.0.