The story
Coined by Canadian video game designer and director Clint Hocking in 2007.
Etymology from Wiktionary, CC BY-SA 4.0.
Today it means: The perceived conflict between a game's ludic and narrative elements; a situation in which the gameplay of a video game mismatches or clashes with its story. Full definition →
Coined by Canadian video game designer and director Clint Hocking in 2007.
Etymology from Wiktionary, CC BY-SA 4.0.